Lauren Argenta
Design director at Thinkmill. Loves wireframing, all things user research, and solving complex problems using design and engineering collaboration.
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Core concepts
Core concepts are an expression of a project‘s underlying data model and relationships, translated into a written format that the team can build an aligned understanding on.
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Design Ethnography
Adopted from the world of Anthropology, Design Ethnography is a research method that captures everyday life to discover interesting and unseen user experience opportunities.
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Functional wireframing
Functional wireframing documents how the various pages and interface elements of an app or website need to come together in order to support the user.
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Low-fidelity prototypes
Low-fidelity prototypes bring interactivity to functional wireframes to in order to test and better understand how a product or app needs to respond to user interaction.
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Process mapping
Process mapping surfaces the movement of information and user interaction throughout a system in the form of a flowchart. It captures assumptions or current-state realities related to how the system works, and helps expedite alignment, design, and development,
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Playback
Playbacks are checkpoint updates to a wider audience than the core team. They share progress to garner feedback and ensure delivery aligns with expectations before proceeding further.
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User journey mapping
User journey mapping captures the steps a user takes to complete a specific task in the form of a flowchart. It surfaces assumptions about how the team expects a user to interact with the product, and highlights pain points and areas for improvement.
talk
How to establish multi-disciplinary teams to effectively design and build products
Lauren recently co-presented with Paul Merrell from Meld Studios at UX Australia 2022 about how Thinkmill & Meld established a multi-disciplinary team to effectively design and build a product.
talk
Engineering-led design
Lauren Argenta describes Thinkmill’s Engineering-led Design mindset, and the 5 behaviours that a cross-disciplinary team can adopt to make work life (and the software we make) better.
More posts from other Thinkmill voices
Inclusive user testing with browser-based prototypes
Last year, we partnered with the Queensland Government and Meld Studios to design a website that helps people find tools and information to improve their digital literacy. This was a great chance to apply our inclusive design skills and build a site that’s usable and accessible to as many people as possible.
· 4 min readProgressive Web Apps (PWAs): A stepping stone towards a native mobile application
Progressive Web Apps (PWAs) are now a viable option for providing a mobile experience that meets users’ high expectations. This article provides an introduction to the history of PWAs for those new to the topic, as well as what can be expected from them in 2024. We also look at where PWAs sit in the mobile landscape and how they can be a practical stepping stone towards a native application experience in the future.
· 11 min readBuilding a Multi Brand Design System with Tailwind: Tips, Tricks and Tradeoffs
I recently wrapped up a project to help build a multi-brand design system. This article explores why we chose Tailwind CSS for styling and discusses the pros and cons of using it in this context.
· 16 min read
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